Routledge Handbook of Sustainable Design

Scholarship: Published Research Award Winner

Rachel Beth Egenhoefer, Associate Professor, University of San Francisco (Editor)

I have taught courses in, and done research on sustainable design for over ten years. Throughout that time I was dedicated to pushing the notion of sustainable design beyond individual products to wider, systems perspectives where designers would be able to make more impactful changes in the future. While creating products from recycled materials or more “eco” options is a start, to make real change designers need to look at how to change consumption behaviors not just on individual levels, but as communities and a global society. This type of research goes beyond thinking about design as “object” to design as “experience” and requires using systems thinking, ethnography, future casting and other methods of critical inquiry. Having previously published in Routledge’s Sustainability Hub, and after serving as a peer-reviewer for the publisher, they approached me to develop a book on the topic for their handbook series on the topic of sustainable design.

The wicked problems we face in the climate crisis require more solutions than any one person can harness. Collaboration, interdisciplinary, and dialog are urgently needed. Part of my research portfolio is not just creating my own work as an individual researcher, but also working as a thought leader who organizes, curates, and facilitates the work of others working in sustainability to advance the field of sustainable design as a whole. This was my goal in deciding to edit and produce a new handbook.

In 2018, I published the Routledge Handbook of Sustainable Design, making a significant contribution to the field of sustainable design and design pedagogy. Rather than produce an anthology of previously published work or repeat static ideas on sustainability in design, I took the opportunity to push the field to include this more expansive, systems thinking approach to sustainability. My proposal went through a double blind international peer review. As editor of the book, I took special steps to broaden the topics framing, and outline a new way of considering design for sustainability. My work became somewhat curatorial in developing a group of contributors whose collective strength would be more powerful than individual ideas. I sought authors beyond the design community, and those who represented international and diverse voices, coaching each contributor on how to fit their work into the overall narrative I constructed. I made a conscious effort to have more than half of the book be made of up women and people of color – something not seen in traditional academic design publications. Given that designers need to work beyond their own discipline chapters were also included from other disciplines including Environmental Science, Politics, Philosophy, Engineering, and others. The 36 chapters in the book represent an array of powerful voices and ideas, which collectively seek to address how designers can take critically and proactively take on design for sustainable change.

In addressing issues of design for global impact, behavior change, systems and strategy, ethics and values, the Handbook of Sustainable Design presents a unique and powerful design perspective.  The handbook has been well received in Europe and in the US, with testimonials from prominent researchers in the field. The book is used by students and scholars in universities around the world including Carnegie Mellon University, Rhode Island School of Design (RISD), Maryland Institute College of Art (MICA), UC Berkeley, Rochester Institute of Technology, University of Michigan, Oberlin College, Loughborough University UK, Cranfield University UK, University of the Arts London, University of Brighton, University of Oslo, Norwegian University of Science and Technology, TU Delft, Royal Melbourne Institute of Technology, Queensland University, Hong Kong Polytechnic University, and of course the University of San Francisco.

Because of my role as editor and producer of this book, I have been asked to present and speak about the book and its concepts at conferences and events, attesting to its impact. This included: organizing and moderating Being Human in the Anthropocene: Understanding the Human in our Impact as part of Jerry Brown’s Global Climate Action Summit, organizing and producing the Compostmodern event series with AIGA SF, speaking on the panel Social Design in Tumultuous Times: Why and How to Publish About it at the AIGA MAKE Design Educators Conference, presenting Sustainability in the Visual Arts, Design, and Creative Fields at the national AASHE (Association for the Advancement of Sustainability in Higher Education) conference.

See also:

https://www.routledge.com/Routledge-Handbook-of-Sustainable-Design/Egenhoefer/p/book/9781138650176

Rachel Beth Egenhoefer is a design professor, artist and writer, whose work integrates technology, craft, and design. Her current focus is on sustainability and systems thinking as related to behavior change. Egenhoefer is currently the Chair of the Department of Art + Architecture, Program Director of the Design Program, and an Associate Professor in Design at the University of San Francisco, where she has taught since 2009. Egenhoefer is the editor of the Routledge Handbook of Sustainable Design and a contributor to Routledge’s Sustainability Hub Believing in the power of education to move sustainable action forward, she has been a part of ASHEE’s Sustainability Across the Curriculum Program, and presented her work on sustainable design education at the AIGA Design Educators Forum, PALS (Partnership for Academic Leadership), the School of Visual Arts in New York, San Francisco Art Institute, and others.

https://www.usfca.edu/faculty/rachel-beth-egenhoefer

Recipient of recognition in the Design Incubation Communication Design Awards 2019.

Age of Humility

Scholarship: Creative Work Award Runner Up

Design Team

Rebekah Modrak, Professor, University of Michigan
Jamie Lausch Vander Broek, Librarian, University of Michigan
Sam Oliver, Designer, Shaper Realities

The Age of Humility project asks: can we reinvigorate humility from seeming like an archaic virtue studied by scholars and clergy to a living value, practiced in every workplace, from hospitals to courtrooms, and relevant in all realms, informing our choices as friends, colleagues, parents, and citizens? This project involves multiple work products—from a collection of essays to a series of researched posts distributed via social media—all with a centralized base: the Age of Humility website (AgeOfHumility.com). In designing the website and social media pages, our goal was to support the project and to inspire interest in humility as a value during this time in which political boasting and status-seeking are pervasive, and humility is rarely discussed.

In designing AgeOfHumility.com, we understood that exploring humility through scholarly research and anecdotal/personal narrative would not be served well by the current commerce-based paradigm for web design, which emphasizes self-promotion and facile consumption of information. Literary promotional websites, by default, have a self-congratulatory aesthetic. Their goal is to impress visitors. Critics’ praise, flattering headshots, and authors’ accolades take center stage in an effort to persuade would-be readers into making a purchase. We wanted to design an alternate approach.

We entered into the design process with several questions:

  • If humility involves a capacity to acknowledge error and learn new perspectives, how can the website design communicate and enact this openness to change?
  • How do we encourage users to see our contributors as an extension of their own community, and how can we prioritize ideas rather than promote people?
  • Can we approach web design in such a way that we encourage users to slow down and take time processing complex insights about humility?

Using a collaborative process, we developed several design strategies meant to engage visitors in conversation:

  • The meandering line — a line of curiosity that leads users from thought to thought.
  • The hand-drawn curlicue frame — a momentary pause to consider an idea or image.
  • The gradient — communicating the fallibility of represented perspectives.
  • The animated ink cloud / moving field of pigment — indicating that thought is not static. The ink cloud also conveys emotional content to indicate elation or turbulence.

All elements mimic organic movement to defy the flat space of the digital screen and the grid-based template of much web design.

The Age of Humility website and social media use this visual language to create contemplative space within a traditionally fast medium. The home page introduces viewers to diverse dialogues around humility. We intentionally avoid the primacy of the cursor’s point-and-click as the method of interaction. Instead, the main activator on the site is the imperfect, hand-drawn winding line that coils around quotations and entices users to scroll down the page, reading ideas that come politics, consumer culture, psychology, and other perspectives. The line and animated ink cloud all indicate that thoughts are pliant and yielding and prompt an introspective, gentle tempo for navigating the site. We use two complimentary fonts filled with a watercolor texture as a way of implying a spoken voice that fluctuates in timbre, and as a means to emphasize key words within that speech. The home page uses these designed tools to emphasize thoughts about humility rather than specific people.

The site’s navigation menu leads users to the contributors page where we replaced the traditional headshots with watercolor portraits so that contributors are seen as approachable, and to convey the idiosyncratic nature of the project. The watercolor medium treats contributors as characters on the page within a book of tales about morality and ethics. None is more important than another and, collectively, they build a broad, diverse understanding of humility. On the individual profile pages, we again emphasized excerpts and perspectives over biographies.

As contemporary social media is synonymous with self-promotion, Instagram presented a more severe set of challenges. We designed a strategy here of featuring one discipline or perspective for a two-week sequence of posts. For example, humility and mathematics; humility and Black girlhood; humility and aging. Working with two-week increments, we developed the website’s toolkit to be dynamic and compelling for fourteen days. We developed multiple variations of hand-drawn coiling frames and ink clouds. The hand-drawn curlicue frame transferred well to social media, providing a recognizable and consistent hallmark and a border for logos, photographs and other content that we want to absorb onto our site. We extended the hand-drawn meandering line into fully drawn illustrations; each two weeks of content are illustrated by five or six whimsical drawings, rendered carefully but without hard lines. The color watercolor portrait of the contributor who has inspired the series begins each two-week period. And because putting a face to people is so important to us, we create black-and-white portraits of guest social media contributors as a way to distinguish them from long-term contributors.

The resulting Age of Humility website and social media sites avoid the tropes of vanity websites and become both a preface for and visual extension of our exploration of humility. The site launched in January 2019 and we are excited to note that the audience is growing every day, both through the mailing list and social media. We’ve just passed 4500 followers on Facebook. After viewing the Age of Humility sites, the literary agency Dunow, Carlson & Lerner offered us a contract to represent our forthcoming book, citing the compelling way we’ve created a conversation around humility on the website and social media. Most importantly, the site has set up a platform for us to connect with communities across the world. We recently hosted a week-long series about humility from the perspective of residents of Ishinomaki, Japan; we partnered with author Rob Walker for a series of joint posts in which our contributors commented on excerpts from his book Art of Noticing; and we provided a forum for artists working on issues of free speech and democracy to share their work.

Age of Humility website: https://ageofhumility.com/#/

Age of Humility on Instagram: https://www.instagram.com/ageofhumility/

Rebekah Modrak

Rebekah Modrak is an artist and writer who practices at the intersections of art, activism, discursive design, and creative resistance to consumer culture. Her net-based artworks critique brand appropriation. Re Made Co. (remadeco.org) takes the form of an online “company” to parody actual company Best Made Co.’s appropriation of working-class imagery and values for leisure consumption. Rethink Shinola analyzes a complex and patronizing agenda of marketing the White savior myth. Modrak’s writing, published in such journals and books as Consumption Markets & Culture and Afterimage, analyzes the links between design, education, and brand marketing. For the past three years, she co-built and directed the site Age of Humility, bringing together dozens of diverse participants representing fields such as philosophy, the arts, law, race theory, and business, to reflect upon humility. Rebekah is a professor at the Stamps School of Art & Design at University of Michigan.

Jamie Lausch Vander Broek

Jamie Lausch Vander Broek is a Librarian for Art & Design at the University of Michigan. This summer, she bought a book made of cheese for her library. You can read about it on saveur.com [https://www.saveur.com/cheese-book-university-of-michigan]. She holds a tailored Master’s degree from the U-M School of Information in Art and Art Museum Librarianship, and received a B.A. in Art History with a minor in Italian Studies from Wellesley College. Since arriving in Ann Arbor, she has been active in the local art and book communities, and is currently on the board of the Ann Arbor District Library.

Sam Oliver

Sam Oliver is the founder of Shaper Realities, a product and interaction design studio based in Brooklyn. He founded the studio as a rebuke to the industry standard separation of design and development. Shaper Realities strives to combine the two practices within a single process. The members of the studio are all technical, and have ownership of projects from conception through launch. The studio works primarily with startups using bleeding edge technologies and artists reimagining the future implications.

Outside of his studio practice Sam Oliver remains an active part of the Hacker community. He believes strongly in the virtues of creative ownership within any maker practice, and works within the community to promote whimsical, non-commercial applications of technology.

Recipient of recognition in the Design Incubation Communication Design Awards 2019.

Five Oceans in a Teaspoon

Scholarship: Creative Work Award Winner

Warren Lehrer, Designer, Professor, SUNY, Purchase  (visualizations)

Dennis J Bernstein, Poet, Executive Producer, Flashpoints Pacifica Radio (poems)

Five Oceans in a Teaspoon is a book and multimedia project written by journalist/poet Dennis J Bernstein, visualized and structured by designer/author Warren Lehrer. A large collection of short visual poems, Five Oceans consists of a 300 page book (Paper Crown Press), animations, a traveling exhibition (premiering at City Lore Gallery, NYC), and reading/performances. Steven Heller wrote the introduction to the book.

In 1979, Dennis J Bernstein and I began working on a book of poems, originally titled Stretch Marks. Instead of completing that book, we leapt into writing our first play together, and over the intervening years we collaborated on three books, including French Fries (1984), which has since been written about in scores of textbooks on visual literature, typography, graphic design and artists’ books. A few years ago, we began collaborating again on visual poetry, bringing together Bernstein’s words and my typographic visualizations. Forty years after our original effort we completed the project, now titled Five Oceans in a Teaspoon. Like with many of my previous works, this book sits at the center of a multibranched project.

Bernstein’s poetry, like his investigative journalism, reflects the struggle of everyday people trying to survive in the face of adversity. Structured like a work of music, the book (and exhibit) is divided into eight movements spanning a lifetime: growing up confused by dyslexia and a parental gambling addiction; graced by pogo sticks, boxing lessons and a mother’s compassion; becoming a frontline witness to war and its aftermaths, to prison, street life, love and loss, open heart surgery, caring for aging parents and visitations from them after they’re gone.

My methodology for this project: I selected the poems—out of thousands of Bernstein’s short poems written over 45 years—and arranged them into the book which can also be seen/read as a memoir in short visual poems. Each poem lead me to a composition. The ideas within the poem, its themes, metaphors, allusions, double meanings, ambiguities, subtexts, conflicts, voices, structure, rhythmic cadences, pauses and silences, underlying intent—were all grist for the mill. Many of the compositions give form to the interior, emotional underpinnings of the poem. Many compositions engage the reader to become an active participant in the discovery, navigation, puzzle, and interpretation of the poem. Some compositions allude to figuration or landscape, while others work more abstractly. At their best, the typographic compositions help create experience—within and across the pages of the book and in the animations. In a poem about Alzheimer’s, letters struggle to become words, search for memory; thoughts halt, rotate and stretch in a confusion of pleasure, frustration, habit and empathy. In a poem seen through the eyes of a child, letters and words form a colony of ants inspecting and devouring a discarded piece of candy. Other poems function diagrammatically, tracing patterns of relationships, war and peace, and struggles for human and civil rights.

Most of my previous projects embrace complexity, polyphony, and are longform works such as the 4 volume 1000+ page “Portrait Series” documenting American eccentrics, or my illuminated novel A LIFE IN BOOKS: The Rise and Fall of Bleu Mobley, containing 101 books within it embedded within a fictionalized memoir. For Five Oceans, I made dozens and dozens of iterations of each poem until a visual setting felt right—like it couldn’t be any other way. In his introduction, design historian/critic Steven Heller writes, “some of the compositions seem so simple and transparent resulting in self-evident grace and revelation.” This was the challenge of this project, to distill (like the writing does and the title suggests) a wide swath of experiences and emotions into a small space with minimal means: a seven inch square book, black and white, just using one type family throughout for the central voice of each poem, engaging the emptiness/fullness of the off-white page or screen.

Animations allow for a different kind of typographic realization/performance of select poems via time, kinetic typography, and soundtracks scored by composer/performer Andrew Griffin. Animations are featured in the live performance/readings, in the exhibition, public screenings and projections, and online. The exhibit also features prints of select poems from each movement.

Regarding impact and contribution to the field: As I write this, Five Oceans hasn’t even been published yet, officially. Yet there are indications that it will be impactful and receive critical attention. After reading an advance copy, Johanna Drucker, perhaps the foremost scholar of Visual Literature, writes: “In the long history of graphic word works, few, if any, have this range and repleteness.” In her forthcoming review in the Los Angeles Review of Books, Drucker calls Five Oceans an “engaging masterwork that has only a handful of precedents in literary and design history.” Bob Holman, leading chronicler of contemporary poetry writes, “Five Oceans re-envisions a poetry memoir via a textual kaleidoscope… Bernstein and Lehrer are the Rodgers and Hart of Visual Poetry.” Pulitzer Prize winning author Alice Walker calls Five Oceans “Brilliant and Beautiful.” Gail Anderson and Steven Heller’s recent book “Type Tells Tales” includes three sections on my work, one devoted to Five Oceans as a work-in-progress. Tim Samara’s new edition of Making and Breaking the Grid analyzes select poems from Five Oceans as exemplars of “verbal deconstruction/ narrative allusion/ pictorialization.” An article on Five Oceans just came out in Creative Review; others are due out in AIGA’s Eye on Design, Afterimage, Electric Book Review, JAB and other media outlets. Debbie Millman is interviewing me in October about Five Oceans and my work for her Design Matters podcast, and Dennis and I will be presenting this work at Letterform Archive in San Francisco, at the NY Art Book Fair, City Lore, and other locations around the US. 

Warren Lehrer is a writer, designer and book artist known as a “pioneer of visual literature and design authorship.” His books and multimedia projects attempt to capture the shape of thought and reunite oral and pictorial traditions of storytelling in books, animations, performance and installations. Awards include: The Brendan Gill Prize, IPPY Outstanding Book of the Year Award, Innovative Use of Archives Award, International Book Award for Best New Fiction, three AIGA Book Awards, Media That Matters Award, grants and fellowships from NEA, NYSCA, NYFA, Rockefeller, Ford, Greenwall Foundations. He is a 2016 Honoree of the Center for Book Arts. His work is in many collections including MoMA, Getty Museum, Georges Pompidou Centre, Tate Gallery. A frequent lecturer and performer, Lehrer is the Leff Distinguished Professor at SUNY Purchase, a founding faculty member of SVA’s Designer As Author MFA program, co-founder of EarSay, a non-profit arts organization in Queens, NY.

Dennis J Bernstein is a poet, investigative journalist and award-winning host/producer of Flashpoints, syndicated by the Pacifica radio network. Recipient of many awards and honors, including Pulse Media’s Top Global Media Figure, Pillar Award in Broadcast Journalism, Artists Embassy International Literary Cultural Award. He founded the Muriel Rukeyser Reading Series in Brooklyn, NY. Books include Special Ed: Voices from a Hidden Classroom, Particles of Light, and three books with Warren Lehrer including French Fries, considered a seminal works in the genre. His poetry has appeared in New York Quarterly, The Chimaera, The Progressive, Texas Observer, ZYZZYVA, and numerous other journals.

Recipient of recognition in the Design Incubation Communication Design Awards 2019.

Chicago Design Milestones

Scholarship: Creative Work Award Winner

Design Educators Team

Sharon Oiga, Associate Professor, University of Illinois at Chicago
Guy Villa Jr, Assistant Professor, Columbia College Chicago and
Daria Tsoupikova, Associate Professor University of Illinois at Chicago

Other Chicago Design Milestones team members: Jack Weiss, Chicago Design Archive; Cheri Gearhart, Chicago Design Archive; Wayne Stuetzer, Chicago Design Archive; Krystofer Kim, Lead Animator, NASA; Ali Khan, Animator, University of Illinois at Chicago

Chicago Design Milestones is a new media public installation that took place throughout July, 2019, at 150 Media Stream in Chicago. It brought to life the evolution of Chicago design by examining and showcasing the historic characteristics of design works from the 1920s to the present. Project material was researched and culled directly from the vast collection of the Chicago Design Archive (CDA), which holds over 3,200 works from over 1,100 designers and 400 firms. Members of the CDA, the UIC School of Design & Electronic Visualization Laboratory, and Columbia College Chicago collaborated together on this project as a team, as their underlying and ongoing quest is to spotlight the role of Chicago as a major national design center through the use of innovative technologies, including 150 Media Stream’s unique display structure, the largest media screen (3,000+ square feet) in Chicago.

The team consists of design educators, animators, and members of the CDA. It is worthy to note that the Milestones project was initiated by the design educators of the team. With knowledge of the holdings of the CDA, it was the design educators that conceived of the opportunity to collaborate, to develop initial concepts, and to lead the project. It is their belief and practice to author and generate projects of personal interest in order to help advance the field of design with designers’ own concerns.

The Chicago Design Archive is a singular organization in that there is no other like it doing this type of documentation and presentation of Chicago design work—locating, procuring, organizing, and showcasing Chicago-related design in the form of images as well as articles, essays, interviews, and videos. This includes works from the pre-digital era, with the population of works beginning in the 1920s. This is over 100 hundred years of Chicago design work gathered up and organized in one place.

A significant challenge of the Milestones project was to figure out how to represent the thousands of archived works from the past 10 decades. The process of curating the works was scientific in that observation was key—untold hours of patient looking. Year by year, decade by decade, each image was scoured until 100 years of images passed in front of the eyes of the team. There wasn’t an agenda when the team first started looking, no plan of what to find, no expectations. The team wanted the images to speak to them, to tell them what was significant—and they did. In each decade, the images showed what colors they liked, what shapes they preferred, and very interestingly, what stories they held. Some of the images spoke more than others. They were the ones that were singled out as possibilities. From this pool, images were selected based on their potential for animation and their inherent magnetism to engage, inform, and spark the curiosity of any passerby.

Another challenge was to figure out how to best employ the distinctive installation structure of 150 Media Stream, which comprises of 89 LED vertical blades that reach varying heights up to 22 feet high and span 150 feet wide. This configuration forms a vertical pattern that is combined with extreme horizontality—interesting but opposing dynamics built into the structure. These are constructs the team intentionally utilized, by ensuring that particular images animate to traverse the unusual terrain.

The Milestones project is out of the ordinary in that Chicago design history is rarely brought to the attention of the general public. Bringing awareness to historically-relevant creative work was central to the project’s intent and importance. The project afforded design history outside of the confines and prompting of a book, classroom or school, and it was instead framed in the context and excitement of an immersive technological experience. The completion and success of this experiential design project has lead to ideas and invitations for further work at other public venues for new media at the international scale.

In advance of the debut of Chicago Design Milestones at 150 Media Stream, a preview gala and exhibition was held at Archeworks—a Chicago-based design lab and media outlet dedicated to using design as an agent of change in the public interest. The preview exhibition (lead by Lauren Meranda of CDA) featured the static images of the works selected for animation in Chicago Design Milestones.

For the opening of Chicago Design Milestones, a catalog was produced. It contained images of all of the design works included in the project as well as related examples of work from the Archive. It was an opportunity to not only celebrate the works selected for the project but to also highlight additional CDA holdings. The catalog further documented the team’s research by including the lists of descriptive terms that were generated and used to characterize the design and themes for each of the decades. Considered to be a valuable component of the project, the Chicago History Museum is presently acquiring the catalog for their collection.

In the end, the team hoped to engage onlookers and inspire them with the city’s creative history. Perhaps viewers delighted and marveled in what they saw. Perhaps they felt a sense of nostalgia, a feeling of pride for the city, or gained a stronger appreciation for Chicago history and design. Additionally, by example, the team hoped to have widened the conceptual space for designers, to explore, research and play.

Other Chicago Design Milestones team members: 

Chicago Design Archive: chicagodesignarchive.org

Sharon Oiga University of Illinois at Chicago

Holding an MFA in Graphic Design from Yale University and BFA degrees in Graphic Design and Photography from the University of Illinois at Chicago (UIC), Sharon Oiga’s work investigates the process of design — the ways in which ideas are expressed and disseminated, ranging from the micro level of experimental typographic form to the macro level of self-authoring and publishing. At UIC, she is an Associate Professor and Chair of Graphic Design. Previously, Sharon partnered with design firms where she specialized in identity, branding, publication design, and packaging. Her work is consistently recognized through awards, publications, exhibitions, and funding. A two-time recipient of the Sappi Ideas That Matter grant, Sharon was also honored to receive the UIC Silver Circle Teaching Award. She has written about her teaching in UCDA’s Designer Magazine.

Sharon serves as Chair of the Society of Typographic Aficionados, and she is a Director of the Chicago Design Archive.

Guy Villa Jr Columbia College Chicago

Holding a BFA in Graphic Design from the University of Illinois at Chicago, Guy Villa Jr

is an Assistant Professor at Columbia College Chicago. His research interests include procedural image-making and photography, and experimental design processes. He has professional experience in editorial and identity design for not-for-profit organizations, start-ups, and other businesses. In recognition for his work, he was named a Platinum Winner by Graphis, for which he was interviewed and featured in the Graphis Letterhead 7 book. He was also interviewed by Print magazine, and his work was published in the annual. Aside from teaching, Guy speaks regularly at regional, national and international confer- ences and events. He is also Chair of the STA Design Inspiration Weekend, an annual forum for designers held by The Society of Typographic Arts. Recently, he was a juror for the international TypeCon Typography Award and a proposal reviewer for the TypeCon Education Forum.

Daria Tsoupikova University of Illinois at Chicago

Holding an MFA in Computer Graphics from Syracuse University, Daria Tsoupikova is an Associate Professor of New Media Design at the University of Illinois at Chicago. Positioned at the crossroads of artistic and technological innovation, her research and artwork explores the potential of new media and inter- activity in relation to traditional arts. Through the development of virtual reality (VR) art projects and networked multi-user exhibitions for VR projection systems, her work applies computer graphics art to various research domains, including educational multimedia, cultural heritage and virtual rehabilitation for stroke survivors. Daria’s work has been exhibited and published by ACM SIGGRAPH, IEEE VR, ISEA, among many others. Past projects have received funding from NSF, National Institute on Disability and Rehabili- tation Research and the Department of Education. A former Fulbright Scholar, Daria is currently partnering with the Hand Rehabilitation Laboratory to develop a multi-user virtual environment to aid in hand rehabilitation.

Recipient of recognition in the Design Incubation Communication Design Awards 2019.


The 2019 Design Incubation Educators Awards

Announcing the recipients of the Communication Design Research Awards in Creativity, Publishing, Teaching, and Service

Design Incubation and the Awards jury is pleased to announce the recipients of the 2019 Design Incubation Communication Design Educators Awards. We sincerely thank all who nominated colleagues and the design educators who entered the competition. As the 2019 jury chair, María Rogal, writes,

“We reviewed rich, diverse, and inspiring contributions from educators in the US and abroad. This excellence prompted us to offer more awards, including two winners in each of the scholarship categories. In addition, the jury identified  an additional work for commendation—specifically attention to diversity, equity, and inclusion. We hope these works informs design educators and the field.” 

We also want to take this opportunity to acknowledge and thank Steven McCarthy for his vision and service. Steven writes,

“After founding the award with Design Incubation, we’ve recognized some impressive work and have elevated the teaching, scholarship, creative practice and service of deserved colleagues. Of this I am proud!” In 2020, Audrey Bennett will serve as the awards jury chair. Finally, we express our thanks to Teal Triggs and Saki Mafundikwa and Design Incubation chairs, Aaris Sherin and Dan Wong, for their support of the 2019 Awards program. 

Congratulations to these 2019 awardees: 

SCHOLARSHIP—CREATIVE WORK AWARD

WINNER: Chicago Design Milestones

Sharon Oiga, Associate Professor, University of Illinois at Chicago;
Guy Villa Jr, Assistant Professor, Columbia College Chicago and
Daria Tsoupikova, Associate Professor University of Illinois at Chicago (with Jack Weiss, Chicago Design Archive;
Cheri Gearhart, Chicago Design Archive;
Wayne Stuetzer, Chicago Design Archive;
Krystofer Kim, Lead Animator, NASA; and
Ali Khan, Animator, University of Illinois at Chicago)

WINNER: Five Oceans in a Teaspoon

Warren Lehrer, Designer, Professor, SUNY, Purchase

Dennis J Bernstein, Poet, Executive Producer, Flashpoints Pacifica Radio

RUNNER UP: Age of Humility

Rebekah Modrak, Professor, University of Michigan;
Jamie Lausch Vander Broek, Librarian, University of Michigan; and
Sam Oliver, Designer, Shaper Realities

SCHOLARSHIP—PUBLISHED RESEARCH AWARD

WINNER: Routledge Handbook of Sustainable Design

Rachel Beth Egenhoefer, Associate Professor, University of San Francisco, Editor

WINNER: Visible Language Special Issue on the History of Visual Communication Design

Dori Griffin, Assistant Professor, University of Florida, Editor

RUNNER UP: The Theory and Practice of Motion Design

R. Brian Stone, Associate Professor, The Ohio State University  and
Leah Wahlin, Senior Lecturer, The Ohio State University, Editors

TEACHING AWARD

WINNER: Perspectives Vancouver

Jonathan Hannan, Assistant Professor, Emily Carr University of Art + Design

RUNNER UP: Woodhill Homes―Design for Experience

Omari Souza, Assistant Professor, Texas State University

SERVICE AWARD

WINNER: Cocktails Against Cancer

Katherine Mueller, Assistant Professor, Temple University

RUNNER UP: Decipher 2018

Kelly Murdoch-Kitt, Assistant Professor, University of Michigan and
Omar Sosa-Tzec, Assistant Professor, University of Michigan

JURY COMMENDATION for Diversity, Equity, and Inclusion

Puerto Rico 2054: Design Pedagogy in a Time of Crisis

Maria Mater O’Neil, Adjunct Professor, Interamerican University, Fajardo Campus & University of Puerto Rico (Rio Piedras and Carolina Campus) and Lesley Ann Noel, Professor of Practice in Design Thinking, Tulane University

2019 JURORS

Audrey Bennett
Professor of Art and Design
University of Michigan

Saki Mafundikwa
Founder and Director
Zimbabwe Institute of Vigital Arts

Steven McCarthy
Professor of Graphic Design
University of Minnesota in Minneapolis/St. Paul

Maria Rogal (Chair)
Professor of Graphic Design/Design & Visual Communications
University of Florida

Teal Triggs
Professor of Graphic Design
School of Communication, Royal College of Art

Introducing the Abstract Writing Wizard of Design Incubation!

A tool to facilitate the writing of an academic abstract.

Do you struggle with composing an academic abstract? Have a great idea for a conference, paper, or other academic submission, but find that you don’t know where to start, or how best to structure your abstract?

Try out the Design Incubation Academic Abstract Outline Wizard. It doesn’t compose a final abstract, but will help you break your ideas down into key components, and it will email you your draft, so you can return to it later, for further development.

Please let us know what you think!

Practicing Type in the Age of Screens

A panel discussion among design innovators about their design and use of type in today’s changing environment.

Saturday, November 9, 2019
2pm–4pm
Type Directors Club
347 W 36th St., #603
New York, NY 10018

Typeface design and the implementation of typography has never been more exciting. In many cases, type is presented on monitors, tiny and huge electronic visual displays, i.e., screens. In collaboration with the Type Directors Club, Design Incubation will moderate a panel discussion among design innovators about their design and use of type in today’s changing environment.

Moderators

Liz DeLuna
St John’s University

Dan Wong
New York City College of Technology, CUNY

Panelists

Jason Pamental
https://rwt.io/

Javier Viramontes
https://www.javierviramontes.com/
format.xyz

Nancy Campbell
https://www.mccandlissandcampbell.com

Ksenya Samarskaya
http://www.samarskaya.com/

Obstruction by Graphical Construction: How Graphical Sculptures Can Counteract Symbols of Hate

At the intersection of art and law is the Visual Artists Rights Act (VARA) 1990, which forbids the destruction or manipulation of copyrightable works of art.

Brian McSherry
Adjunct Professor
Borough of Manhattan Community College

By using art, design, and law how can one legally affect politics and social equity in the United States, specifically when it comes to symbols of hate? This proposal looks towards a specific intersection of art, design, physical property, and legal loopholes to answer the aforementioned question as it relates to proposed border policies in the United States. At the intersection of art and law in the United States is the Visual Artists Rights Act (VARA) of 1990, which forbids the destruction or manipulation of copyrightable works of art.[1]

Recently, the destruction of 5pointz, a derelict graffiti haven in Long Island City, exemplified the power that VARA has as it relates to real estate production (Feuer, 2018).[2] Jerry Wolkoff, the owner and developer of 5pointz, was forced to pay 45 graffiti artists a total of $6.7million in restitution for the destruction of the artists’ work.

However, can VARA be used as an estoppel to the destruction of art, or is it merely a remedy for damages? According to the case of David Phillips, VARA allows for a temporary restraining order to protect works that are likely to be altered (Lipez, 2006).[3]

This proposal looks at these cases, the history of VARA, temporary restraining orders as a guide to create site-specific graphical work to stop border wall production. In order to halt the production of a border wall, one must purchase a parcel of land and create a site-specific graphical structure.

Here, one will not only have real estate protection, but also protection in the intellectual property of the work and the protection granted under VARA. Thus, an artist can use law as art and art as law to create a visual and physical safe haven in an area brimming with symbols of hate and exclusion.


[1] Visual Artists Rights Act of 1990, Pub. L. No. 101-650, 104 Stat. 5128 (codified in scattered sections of 17 U.S.C.).

[2] Feuer, Alan, “Graffiti Artists Awarded $6.7 Million for Destroyed 5Pointz Murals”, New York Times, 2018.

[3] Phillips v. Pembroke Ral Estate, Inc., 459 F.3d 128 (1st Cir. 2006).

American Woman: Societal Perceptions of Femininity as Impacted by Gendered Branding, and the Social Responsibility of Designers

Biased perceptions of femininity have not been taught but rather internalized by individuals from visuals encountered daily.

Mikaela Buck
Graduate Student
Texas State University

In the last 100 years the expectation for American women has been, more often than not, that she is demure, dressed to perfection, gracious in any interaction, with hair perfectly coiffed and makeup flawlessly applied no matter the situation. In the advertising age of the 50s and 60s women were portrayed as subservient and/or a sex-object. While the blatant sexism of that era is not as overtly expressed today and women have expanded this definition for themselves over the last half-century, gender bias and inequality still persist. These biased perceptions of femininity, typically, have not been taught but rather internalized by individuals—male and female—from the visuals encountered on a daily basis. 

Visual input has an effect on human’s innermost being without even a conscious realization as we are psychologically programmed to find meaning in visual forms. Therefore, the message conveyed through the colors, forms, typographic and illustrative representations on packaging and branding have served to deeply engrain in our society the ideology that women are objects and less than men.

Since perceptions of normality are formed during childhood development these biases—showcased through toy packaging and branding—are shaping our society at an early age. While no one aspect can be faulted for socialization, design does reach every nook of our lives and in branding it is about appealing to a target market so that products are sold. That said, can the same outcome be achieved while reinforcing positive thought processes rather than ones which marginalize or disadvantage nondominant groups?

What if we were to utilize design research methods to examine the role of brand and package design in the United States on cultural perceptions of femininity. The goal of this research would be to determine the social responsibility of designers in creating appealing designs for adolescent products in order to create greater access to equal social and economic opportunities for tomorrow’s women.

This research was presented at the Design Incubation Colloquium 6.1: Quinnipiac University on October 5, 2019.

Using Things to Scaffold Difficult Conversations for Collegiate Residence Life Orientation Participants

Students use diagramming and conversation to explore aspects of social identity, and a card game/training program.

Michael Arnold Mages
Assistant Professor
Northeastern University

People can have a tough time talking with others about certain topics. Some topics, in combination with certain relationships can threaten the social identity of participants (Stone, Patton, Heen 2010), which can limit the potential for effective, replete relationships between people (Flores 2012). To help people begin to develop strategies for difficult conversations, designed things can serve in a number of ways: things can offer a frame to help people visualize challenging concepts, can provide an avatar upon which a person can project difficult subject matter, can offer prompts to help a person to develop responses. In short, things can act as scaffolding (Sanders, William 2001) extending the capacity of people to engage with difficult subject matter.

In the context of college residence life, some students assume formalized leadership roles within the student community, as resident assistants or orientation counselors. Beyond the anticipated duties of conducting the orientation activities, these students become de facto counselors and play a subtle but informal role throughout the year, helping students adjust to academic and residence life in college. These students, however, are not always prepared to serve as mediator in difficult conversations, or to fully consider the perspective that other students’ intersectional social identity might lend to a particular situation.

This presentation will share work done in collaboration with the Carnegie Mellon University Office of Residential Education and Center for Student Diversity and Inclusion where students used diagramming and conversation to explore aspects of social identity, and a card game/training program that was developed through an iterative process with design students. This presentation will discuss these artifacts, and propose a model describing a range of approaches by which things might moderate difficult conversation that may be useful for further work in this area.

Flores, F. (2012). Conversations for Action and Collected Essays. (M. F. Letelier, Ed.) (1st ed.). North Charleston, South Carolina: CreateSpace Independent Publishing Platform.

Sanders, E. B., & William, C. T. (2001). Harnessing People’s Creativity : Ideation and Expression through Visual Communication. In J. Langford & D. McDonagh-Philp (Eds.), Focus Groups: Supporting Effective Product Development. Taylor and Francis.

Stone, D., Patton, B., & Heen, S. (2010). Difficult conversations: how to discuss what matters most  (2. ed., 10). New York: Penguin Books.

This research was presented at the Design Incubation Colloquium 6.1: Quinnipiac University on October 5, 2019.