Drop by for the Design Incubation networking event on Saturday, February 16, 2019, 12:30-1:30pm.
Saturday, February 16, 2019 12:30 PM – 1:30 PM New York Hilton Midtown- 2nd Floor – Beekman
Attendance is free and open to the public.
Come and join us for a casual meet-and-greet networking event at the Design Incubation affiliated society business meeting at the Annual CAA Conference in NYC. Connect with other design educators, and ask questions, tell us your needs, and find out how to get involved.
Some topics of interest are:
The Research Fellowship Program at Design Incubation. What academic research are you currently pursuing? Could a series of workshops help you to design, develop, and execute research? What is research in communication design?
Promotion and Tenure. How do institutions assess and review your activities for tenure or promotion? What standards exist in the discipline? How might that differ at various institutions? Where can you find external reviewers? How is your research positioned?
Getting more involved. Design Incubation is a volunteer organization of design faculty from institutions across the U.S. and beyond. Would you like to get more involved? How can you participate or host an event or colloquium at your institution?
Please drop by if you are in the area and say hello!
Census data from a survey on the professional experiences of design faculty in U.S. colleges and universities.
The Design Incubation Faculty Census
Aaris Sherin, Dan Wong, Josh Korenblat, Aaron Ganci
The Faculty Census gathers information about trends affecting design faculty. Participants included full and part-time faculty at U.S. colleges and universities. All data contributions are anonymous and used exclusively for research purposes.
The following graphics and charts are based on data gathered in the first faculty census. They were developed to help visualize and evaluate different types and patterns of activities engaged in by faculty and administrators and to investigate conditions of their employment. We aim to reveal factors associated with academia which might be used for individual or institutional decision-making. This includes but is not limited to college and university budget planning, legislative agendas, anticipating shifts in student body makeup, etc. Our ultimate goal is to help faculty to understand the landscape of higher education within their discipline and to use data to proactively plan for and/or to react to shifts in thinking about the role of a design educator within the academy.
The Carnegie Classification®
Many of the graphics developed for the 2018 Faculty Census use the Carnegie Classification® as a system for comparison. The Carnegie Classification® has been the leading framework for recognizing and describing institutional diversity in U.S. higher education for the past four and a half decades. The framework is widely used in the study of higher education, both as a way to represent and control for institutional differences, and also in the design of research studies to ensure adequate representation of sampled institutions, students, or faculty. Looking up your own institution can help you understand which classification applies to you personally and may help inform your understanding of the visualizations from the Faculty Census.
Collaboration
We invite faculty, researchers and interested parties to engage with the data collected as part of the Faculty Census 2018 and to use the information gathered here to support their own work and their engagement with institutions in higher education. We encourage and welcome collaboration and are happy to discuss publishing findings and or additional visualizations using this data. If you have questions or would like more information please contact info@designincubation.com
Thank you to all who gave us meaningful feedback during the development of this survey including Michael Gibson, Amy Fidler, Kelly Murdock-Kitt, Carma Gorman, Alex Girard, AIGA DEC, UCDA.
Thank you to all who generously shared their professional experiences in academia.
Note: Please view on tablet or desktop for optimal visualizations. Tabbed navigation across the top reveals more census results.
Saturday, September 22, 2018. 2pm–5pm. Type Directors Club, 347 W 36th St., #603, New York, NY 10018
Join industry professionals and design educators for a panel discussion on creating effective design portfolios. We will explore the role portfolios play in a successful design career now and in the future and will ask, are traditional portfolios still relevant? If so, what does a successful portfolio look like and what kind of projects should be included? Panelist will discuss what clients and employers want to see and which abilities industry leaders consider most important? You are invited to join the discussion as we look at new ways of teaching and explore emerging trends in effective portfolio development.
Panelists
Christina Black Vice President, Creative Director Showtime Networks Inc.
Michael McCaughley Lead Designer at OCD
Holly Tienken Assistant Professor Communication Design Kutztown University of Pennsylvania
Peter Lusch Assistant Professor Dept of Art, Architecture & Design Lehigh University
Moderators
Liz DeLuna Associate Professor St. John’s University
Janet Esquirol Assistant Professor Borough of Manhattan Community College, CUNY
Call for Participation: 3-day academic design research and writing workshop. Application deadline, September 1, 2018
Application deadline: Sept 1, 2018 Fellowship dates: January 10-12, 2019 Location: St. John’s University, Manhattan Campus, 51 Astor Place, New York, NY 10003
Target Audience: Design academics in one or more of the following areas: graphic design, information design, branding, marketing, advertising, typography, web, interaction, film and video, animation, illustration, game design. Full-time tenure track or tenured faculty are given preference but any academic may apply. Applicants who are tenure track or tenured faculty are given first priority but other faculty or independent researchers may apply.
Format: All Fellows accepted into the program participate in the Fellowship Workshop as part of the overall experience. The Fellowship workshops offers participants the opportunity to share and develop ideas for research and individual writing projects while receiving constructive feedback from faculty mentors and peers in their field.
Fellows arrive with a draft of their writing and work on this specific project throughout the various sessions of the Fellowship Workshop. Each meeting includes a number of short informational sessions and a session devoted to analyzing and editing written work. The remainder of the 3-day workshop will be focused on activities which allow participants to share their projects with peers and receive structured feedback. Between sessions, Fellows will have time to execute revisions, review others participants work, and engage in discussions. Initiation of and work on collaborative projects is encouraged.
Design Incubation Colloquium 5.1 (#DI2018oct) will be held at DePaul University, College of Computing and Digital Media on Saturday, October 27, 2018. 10:30AM-5:00PM
Design Incubation Colloquium 5.1 (#DI2018oct) will be held at DePaul University, College of Computing and Digital Media on Saturday, October 27, 2018. 10:30AM-5:00PM
Hosted by Heather Quinn and the School of Design Talks. This event is open to all interested in Communication Design research.
DePaul University Richard M. and Maggie C. Daley Building 14 E Jackson Blvd. Chicago, IL 60604 Lower Level Theatre
Attendees and presenters are invited to join Design Incubation and Haddon Avenue Writing Institute for a reception and tour of the facilities from 6-8pm. Drinks and refreshments will be provided. Please rsvp@designincubation.com if you plan to attend.
October 27th, 2018
6-8pm
Haddon Avenue Writing Institute
2009 W. Haddon Ave, Chicago Illinois
We invite faculty, researchers and interested parties to engage with the data collected as part of the Faculty Census 2018 and to use the information gathered here to support their own work and their engagement with institutions in higher education.
Design Incubation is excited to announce important additions to our team.
Alex Girard, Assistant Professor of Graphic Design in the Art Department at Southern Connecticut State University, will be the Director of Peer Reviews.
He has had a distinguished career as an design educator and academic administrator, teaching at the University of Minnesota and Community College of Aurora, and Associate Dean of Academic Affairs at the Community College of Aurora.
Girard will direct the peer review process and ensure academic integrity and standards within the organization.
Bruno Ribeiro, Assistant Professor of Graphic Design in Department of Art and Design at California Polytechnic State University will be the Director of Community Outreach for West Coast Initiatives. His research specialization is in interaction and motion design. His background is in visual communication and industrial design, having studied at the Escola Superior de Desenho Industrial – ESDI (Rio de Janeiro), an an MBA in marketing from Fundação Getúlio Vargas – FGV (Rio de Janeiro) and an MFA from Ohio State University.
Ribeiro will be expanding our reach on the west coast, as we continue to expand our support of research in communication design.
In this paper, we expand upon our guest presentation from Design Incubation 3.3 at Kent State University on March 11, 2017. This paper is written for faculty, scholars, administrators, and practitioners interested in learning more about critical practices and their connection with design scholarship. We also draw attention to strategizing and evaluating critical practices as design scholarship in the context of tenure and promotion.
Conventional academic scholarship typically involves publishing one’s research findings in journals and books. In the arts, it may pertain to performing or exhibiting creative work. Design straddles these worlds and adds its own cultural norms, such as industry competitions that seek the commercial work of professional practitioners. Design scholarship, whether written or visual, does not always fit these models.
And so, we ask:
How might design faculty approach the production and dissemination of creative work that is neither client-based nor fine art?
Over the past decade, other paths to knowledge formation and scholarly productivity have emerged, and we refer to these as critical practices. Involving a speculative approach to design (experimental, expressive, future-oriented), critical practices combine an authorial point-of-view with research and the tangible aspects of media, technology, materials, and process.
Critical Practices of Design Scholarship
Critical Design
Products (often) that embody a polemical approach to a prevailing social, cultural, technical, or economic condition.
Critical Making
An approach undertaken in order to explain or understand a theory, phenomenon, or technology. Knowledge is formed through process and product.
Design Authorship
Increased agency through confluence of designing, writing, and production. Includes project intitation and entrepreneurship.
Critical Practices are experiential and use design as scholarship: the collective learning, attainments, and knowledge of scholars within one discipline or across many. Merging intellectual inquiry with designed ‘things’ is the key component to forming a scholarly agenda through critical practice. Scholarship is shaped by the institutional frameworks available for legitimizing and sharing that knowledge, such as the peer review process, learned societies, universities and libraries, and books and journals.
Engaging in critical practices requires an enhanced, rigorous approach to scholarship – a strategic integration of making and writing – that moves beyond industry practice and fine arts traditions, and is distinctly relevant to the design discipline. Some design faculty working in these areas have found diverse scholarly venues to share their creative and intellectual work. These dissemination venues often take their cues from other disciplinary cultures like the arts, humanities, science, engineering and business, and may include conference presentations, juried exhibitions, competitions, publication (written or visual essays), media products, live performances, hybrid venues, collections, and commissions. These venues can be an advantage to design scholars as they are already generally recognized and legitimized by academic culture.
The following pages contain past and emerging scholarship models; considerations for strategizing and evaluating scholarship; case studies of scholarly critical practice; and concludes with implications for purposes of tenure and promotion.
Traditional Scholarship Model: Art Department Context
The traditional scholarship model for design faculty, at least in second half of the twentieth century, was situated within fine arts departments. In this context, the emphasis was on teaching pre-professional courses and designing “things,” either through professional practice (typically client-oriented commercial work) or through creating personally expressive art work. The former found dissemination through industry competitions and trade publications, while the latter was exhibited in galleries and museums.
Emerging Scholarship Model: Design Program Context
In this emerging model, with design often in its own academic department, research informs teaching and is conducted to create new knowledge for the discipline. Critical practices such as critical making, critical design and design authorship are used to inquire about, and respond to, complex social challenges that often lie outside of professional practice concerns.
Strategizing and Evaluating Design Scholarship
Considerations for evaluating design scholarship in higher education include faculty effort, the scholarly product, the selection process, dissemination venues, scope (local, regional, national, international), and the resulting impact. The design scholarship matrix below provides specifics on considerations such as these. Evaluating design scholarship necessitates an understanding of how these works “fit” into traditional academic contexts.
Design faculty must strategize their work to connect with expectations for tenure and promotion; however, this may pose challenges if tenure and promotion guidelines do not explicitly allow for diverse forms of scholarship. Thus, the faculty member may need to strategize competitive dissemination as well as determine the impact of a project for purposes of tenure and promotion.
The case studies on the following pages are all self-initiated, critical practice projects. For each, authorship, links, and brief descriptions are provided. Additionally, we have included suggestions on the ways this design scholarship matrix may be applied as projects are approached (by faculty) and evaluated (by colleagues, reviewers, and administrators).
Design Scholarship Matrix
(can be applied sequentially from left to right columns, and non-sequentially with different entry points)
Citations, collections, awards, number of viewers/users/visitors, funded, licensing, media attention, legislation, regulation, human welfare, policy, environmental impact, quality of life, commercial success, other evidence
1. Consideration of role if collaborative scholarship
2. Consideration of relationship to core discipline if interdisciplinary or extra-disciplinary
3. The product is tangible and/or retrievable
4. Designed work can be: object, image, experience, interaction, performance, service, environment, etc.
5. Consideration of acceptance rate if known
6. “Blind reviewed” refers to anonymity between reviewer and submitter, and can apply to selection criteria beyond journal articles, such as juried exhibits and competitions
7. Consideration of reputation or ranking of venue or publication if known
8. If exposed to different audiences, works can be disseminated in multiple venues (i.e. traveling exhibits, different jurors)
9. includes in print and online, and analog and digital formats
10. Consideration of scope (local, regional, national, international) if known
11. Consideration of impact factor
Figure 3. Design Scholarship Matrix, courtesy of Steven McCarthy.
Critical Making: Design and the Digital Humanities, Visible Language (2015)
Jessica Barness, Amy Papaelias (editors)
Anne Burdick, Donato Ricci, Robin de Mourat, Christophe Leclercq, Bruno Latour, Holly Willis, Tania Allen, Sara Queen, Stephen Boyd Davis, Florian Kräutli, Steve Anderson, Padmini Ray Murray, Chris Hand, Jentery Sayers, Steven McCarthy (authors)
The special issue of Visible Language journal, “Critical Making: Design and the Digital Humanities” (vol. 49, no. 3; double-blind peer reviewed) locates where, how, and why critical making is emerging and the scholarly forms it takes. Nine articles by an international group of authors were organized into two areas that blurred disciplinary boundaries: Theories and Speculations (methods and systems to facilitate research), and Forms and Objects (publishing, prototyping, and hacking practices). The editors approached the issue itself as research in critical making by performing a text analysis and created data visualizations to better understand the language used to communicate the concept of critical making and show structural connections among the articles.
SELECTION PROCESS
• self-initiated
• editor reviewed
• critical evaluations
DISSEMINATION
• publication
Critical Making Zine (2012), Disobedient Electronics (2017)
Garnet Hertz with various contributors
Critical Making Zine and Disobedient Electronics are self-published, handmade book projects that critically examine the ways making can extend conversations on technology, society, and culture. The ten volumes of Critical Making contain works by over 70 contributors from various disciplines, and produced using a photocopy machine and staples. Similarly, the contributors to Disobedient Electronics are also scholars, writing on projects and perspectives surrounding the theme of ‘Protest’. Both works have been exhibited internationally and acquired by permanent collections.
They were also given away for free to project contributors, individuals, and organizations.
An investigation into language and collage, The Best American Book of the 20th Century presents the intertextuality of multiple narratives, author-reader dynamics, and shape of language over time. The project was also conceived as an exhibition, as a “‘stockroom-booksale’, resonating the symptoms of mass-distribution as visualized both on a sculptural and a graphic, formalized level” (Onomatopee web site). The book is composed entirely of the first lines from best selling books spanning 1900–1999.
IMPACT
• media attention
• commercial success
• citations
MediaWorks Pamphlet Series (2002–05)
MIT Press, various authors and designers
The MIT Press MediaWorks Pamphlet Series merges form and function through collaborative pairings of writers and designers. The presence of co-authorship is amplified through the weaving together of design decisions and primary written narrative, resulting in objects that are “zines for grown-ups, commingling word and image, enabling text to thrive in an increasing visual culture” (MIT Press website).
SELECTION PROCESS
• editor reviewed
• commissioned
DISSEMINATION
• marketplace
IMPACT
• media attention
• commercial success
• citations
The Electric Information Age Book and album (2011–12)
Jeffrey T. Schnapp, Adam Michaels (book) The Masses (album) Project Projects (design)
The Electric Information Age Book, and its audio extension, continue the investigation of mass-market publishing and graphic experimentation begun in the late 1960s by Jerome Agel, Quentin Fiore, and Marshall McLuhan with The Medium is the Massage. The LP mixes musical genres with text samples from the book. This project exemplifies collaborative work that explores the edges of media and performance, while also encompassing scholarly thought and creative practice.
SELECTION PROCESS
• self-initiated
• editor reviewed
DISSEMINATION
• marketplace
• digital distribution (audio tracks)
IMPACT
• media attention
• commercial success
• citations
Best Made / Re Made
Peter Buchanan-Smith (left) Rebekah Modrak (right)
Re Made Plunger, a project by Rebekah Modrak, is a parody of Best Made Axe, a retail product by Peter Buchanan-Smith. Re Made is “a very pointed, and useful, example of object-as-critique, setting off a very serious line of questioning about the ideologies and biases embedded in designed things.
If a picture is a worth a thousand words, maybe sometimes the right critical object is worth a thousand critical essays”
SELECTION PROCESS
• self-initiated
• peer reviewed
• invited
DISSEMINATION
• published articles
• presentations
IMPACT
• media attention
• citations
• number of views
All Possible Futures (2014)
Jon Sueda (curation)
Curation as critical practice is also a scholarly means to investigate a topic and engage the public. All Possible Futures explores speculative work by contemporary graphic designers. This broad spectrum of work includes self-initiated projects, experimental client work, and other endeavors that respond to a question of “what if?” – and highlights the potential for expanding the conventional boundaries of design practice. Moving design away from its expected context, the exhibition provides opportunity for visitors to interact with designed “things” in a new way.
SELECTION PROCESS
• self-initiated
• invited (exhibition venue)
DISSEMINATION
• exhibition
IMPACT
• media attention
• number of visitors
• citations
Curarium (2015)
metaLAB, Harvard University
Curarium is an example of research at the intersection of experimental humanities, data visualization, and design. According to the project webpage, the interface is a “collection of collections, an ‘animated archive,’ designed to serve as a model for crowdsourcing annotation, curation, and augmentation of works within and beyond their respective collections.” Curarium integrates visual and interactive argumentation with storytelling and annotation, and presents a possible means to explore museum collections in a compelling, engaging way.
SELECTION PROCESS
• self-initiated
• peer reviewed
• invited
DISSEMINATION
• published articles
• presentation
IMPACT
• number of viewers or users
• citations
Casualties of War (2005)
Daniel Jasper
Casualties of War is a series of design projects that sought to visually enumerate and differentiate the growing list of United States military fatalities in the current Iraq War. These are projects that enumerate the total number of fatalities (quantity) yet strive to differentiate among the individual soldiers (quality). For the first time in the history of the United States women are fighting in a war zone as enlisted soldiers and as a result many are dying. The quilt results from a process by which portraits of American women soldiers killed in the Iraq War are repurposed from digital images grabbed from the Faces of the Fallen interactive feature on WashingtonPost.com into large-scale patchwork quilts. The fabric is also repurposed from second hand clothing and upholstered furniture.
DISSEMINATION
• exhibitions
• published articles
• presentation
• collections
IMPACT
• citations
• awards
• collections
• media attention
Emigre Magazine Index (2012), Vision in the Making (2017)
Jessica Barness
In these two projects, the contents of an archive or collection are translated to new contexts. The Emigre Magazine Index (left) is a digital interface developed as part of a public engagement program at the Goldstein Museum of Design. This online finding tool situates the contents and contributors of all sixty-nine issues in an interactive context, and served as a means to investigate authorship hierarchies and resulting navigational challenges. The close reading of texts outside traditional design literature prompted the development of Vision in the Making (right), a visual essay-manifesto composed of text snippets found within the editor’s introductions to inaugural issues of design periodicals. This textual assemblage preserves original typefaces and presents a glimpse of design publication history through critical, creative analysis.
SELECTION PROCESS
• self-initiated
• peer reviewed
• invited
DISSEMINATION
• published articles
• presentations
IMPACT
• citations
• number of viewers
• media attention
WYSi-WE (What You See is What Emerged) (2013)
Jessica Barness
WYSi-WE (What You See is What Emerged) is a series of graphic assemblages created to investigate social intersections and photographic documentation of human nature. Photographs, sourced by keywords related to class, faith, gender, politics and sexuality, are fused together at the level of code bits (a technique known as databending or glitching) to graphically expose the influence of one piece of social identity on another. Understanding the visual work requires viewing the assemblages in published or exhibited form; each work is accompanied by documentation of its text-image parts, and the viewer is invited to read through the compositions in multiple ways.
DISSEMINATION
• published articles
• presentation
• exhibitions
IMPACT
• citations
• number of exhibition visitors
Book Art The Information Electric Age (2015)
Steven McCarthy
Operating under the theoretical frameworks of ‘remediation’, ‘recontextualization,’ and ‘critical design,’ this project proposes an alternative method to standard book reviews and to notions of publishing. It is a critical book review with a supporting essay that includes an in-depth description of the author’s hybrid digital-analog process. Book Art is a critical remix of The Electric Information Age Book McLuhan/Agel/Fiore (Jeffery Schnapp and Adam Michaels), with cameo appearances by The Medium is the Massage. Book Art uses collage to reconfigure and re-imagine these books as a commentary on mediation, information, expression, communication, and authorship.
DISSEMINATION
• published articles
• presentation
• exhibitions
• marketplace
IMPACT
• citations
• awards
• commercial success
Wee Go Library (2016)
Steven McCarthy
Wee Go Library is a small, mobile display unit for twenty-two altered books. The books were harvested from Little Free Libraries in the Twin Cities (“take a book, leave a book”) as a commentary on neighborhood, community, design, architecture, and of course, books. Custom-built oak and pine cabinets are mounted to a metal hand-truck; drawers are felt-lined; the Wee Go Library sign is laser-cut in oak. Each book is sourced to its donor library with a small pamphlet that has a pin-pointed map and photos of the library structure and sponsoring house. Various re-mixing techniques were used to enliven the books: collage, rebinding, cutting, folding, tearing and gluing.
DISSEMINATION
• published articles
• presentation
• exhibitions
IMPACT
• citations
• awards
• media attention
Implications for Tenure and Promotion of Design Faculty
In conclusion, we recommend the following be considered by faculty engaging in critical practice as design scholarship. These questions should be addressed in the early stages of projects and research agendas — in connection with an institution’s guidelines for tenure and promotion – to clarify expectations and possibilities.
Academic Culture
Is your environment accepting of diverse forms of scholarship?
Are senior colleagues supportive?
Tools and Procedures
Do your tenure and promotion guidelines “literally” accommodate diverse forms of scholarship?
Can ‘novelty’ of critical practices be leveraged into impact, rigor, etc.?
Interdisciplinary and Collaborative Work
Can documentation, support, and legitimacy be garnered from other fields (humanities, the arts, sciences, etc.)?
Is collaborative work supported, and in what ways?
External Reviewers
Are the external reviewers appropriate for evaluating the candidate’s dossier for tenure and/or promotion?
Jessica Barness (MFA University of Minnesota) is an associate professor in the School of Visual Communication Design at Kent State University. Her research resides at the intersection of design, humanistic inquiry, and interactive technologies, investigated through a critical, practice-based approach. She has presented, exhibited, and published her work internationally, and co-edited the special issue of Visible Language journal, Critical Making: Design and the Digital Humanities.
Steven McCarthy (MFA Stanford University) is a professor of graphic design at the University of Minnesota, Twin Cities campus. His long-standing interest in design authorship, as scholar and practitioner, has led to publications, presentations, exhibits and grant-supported research in a dozen countries. His book on the topic, The Designer As… Author, Producer, Activist, Entrepreneur, Curator and Collaborator: New Models for Communicating was published in 2013 by BIS Publishers, Amsterdam. McCarthy is currently serving a three year term on the board of the Minnesota Center for Book Arts.