Pitch & Roll: Exploring Low-Risk Entrepreneurship for Student Designers

Jennifer Kowalski
Professor of Instruction
Graphic Arts & Interactive Design
Temple University Tyler School of Art

Today’s college students are under increasing pressure to have a side hustle—a part-time job that is often related to entrepreneurship. Over the course of the next decade, half of millennials intend to start a new business or be self-employed. Students today are six times more likely to start a business while in school than they were in the 1960s and 1970s. Design students can leverage passion projects for income, practical portfolio work, and opportunities for professional networking. How can design academics foster this entrepreneurship and set their students up for success?

This presentation explores potential projects and existing platforms for design entrepreneurship that fit students’ limited budgets and time constraints. The presentation looks at ways existing student work can be repurposed for entrepreneurship and offers example projects that students can complete independently or as part of a curriculum. Pros and cons of sales platforms are reviewed—from self-hosted ecommerce through sites like Squarespace, Wix, and Shopify to print-on-demand services like Society6, Printful, and Spoonflower to design-minded virtual marketplaces like Etsy and CreativeMarket. The emphasis is on finding methods for students to engage in creative risks without taking financial ones. With proper support, students can gain valuable experience facing real-world challenges with real-world results well before graduation.

This research was presented at the Design Incubation Colloquium 5.2: CAA 2019 Conference New York on Thursday, February 14, 2019.

Form, Focus and Impact: Pedagogy of a 21st-Century Design Portfolio

Peter Lusch
Professor of Practice
Lehigh University, Bethlehem PA

Befitting careers of the industrial era—in which graphic design was focused on the creation of static artifacts and one-direction communication streams—the traditional format used to demonstrate professional credentials of designers and students has been a physical or electronic portfolio, generally showcasing five to twenty discrete artifacts with short descriptions.

Technologically, the tools and outputs designers now use have altered how design is distributed and consumed, which in turn has created new forms of practice. Moreover, the proliferation of social design and social innovation practices—work without familiar ends of products and services—have further altered the discipline. These changes suggest the traditional approach to teaching design portfolios is outdated.

If the portfolio continues to hold important relevance for employers, what form, format, and focus should it take? How might we best prepare our students to showcase their skills and start their design careers in this shifting design and media landscape?

In this presentation, we will introduce our research studying the pedagogy of the undergraduate design portfolio. We will share qualitative findings from our initial data-set, collected from interviews with design educators and practitioners. Gathered from the perspectives of different types of design programs set in different regions across the country, we share viewpoints between pedagogy and practice to fill gaps in the literature about the preparation of students for professional practice.

This research is vital as a new generation of design educators takes the lead in teaching future designers how to navigate the complexity of the design landscape.

This research was presented at the Design Incubation Colloquium 5.2: CAA 2019 Conference New York on Thursday, February 14, 2019.

Design Incubation Colloquium 5.2: CAA 2019 Conference New York

Presentations and discussion in Research and Scholarship in Communication Design at the 107th Annual CAA Conference 2019 in NYC.

Hosted by CAA Affiliated Society, Design Incubation.

Research in Communication Design. Presentation of unique, significant creative work, design education, practice of design, case studies, contemporary practice, new technologies, methods, and design research. A moderated discussion will follow the series of presentations.

Design Incubation Colloquium 5.2: CAA 2019 New York City
Thursday, February 14, 2019

10:30am–12:00pm
New York Hilton Midtown, Second Floor Regent

Abstract submission deadline: August 6, 2018.
Submit abstracts online at Colloquium Abstract Submissions.

The colloquium session is open to all conference attendees.

Co-Moderators

Liz DeLuna
Associate Professor 
Graphic Design
St John’s University

Robin Landa
Distinguished Professor
Michael Graves College 
Kean University

Presentations

10 Case Studies in Eco-Activist Design
Kelly Salchow MacArthur
Associate Professor
Michigan State University

Art, Interaction and Narrative in Virtual Reality
Slavica Ceperkovic
Professor
Seneca College

Form, Focus and Impact: Pedagogy of a 21St-Century Design Portfolio
Peter Lusch
Professor of Practice
Lehigh University, Bethlehem PA

Pitch & Roll: Exploring Low-Risk Entrepreneurship for Student Designers
Jennifer Kowalski
Professor of Instruction
Graphic Arts & Interactive Design
Temple University Tyler School of Art

Questioning the Canon: Discussing Diversity and Inclusion in the Classroom
Sherry Freyermuth
Assistant Professor
Lamar University

Design Activism & Impact: How Can Principles of Social Impact Assessment Improve Outcomes of Socially Conscious Design Efforts in Graphic Design Curriculum?
Cat Normoyle
Assistant Professor
East Carolina University

Cultural Competence for Designers
Colette Gaiter
Professor
University of Delaware

Exploring Narrative Inquiry as a Design Research Method
Anne Berry
Assistant Professor
Cleveland State University

State of Flux
Natacha Poggio
Assistant Professor
University of Houston Downtown

Evolving Graphic Design from Serving Industry to Fulfilling Fundamental Human Needs

Gareth Fry
Assistant Professor
Utah Valley University

In the same way that discussions about critical issues in our society’s past were once buried and eventually found a foothold in public discourse, graphic design must be shaken from its hypnotic focus on serving industry and refocused on the fulfillment of fundamental human needs. This presentation seeks to initiate a dialog through which designers and educators examine the physical, emotional, and mental impact our work has on others; develop a greater focus on human needs; and share ideas about evolving graphic design education and professional practice.

Graphic design has the potential to achieve highly-positive outcomes, but our field is still largely unaware of the negative effects caused by the tsunami of visual ephemera we create. Research of design psychology and anthropology reveals that the heart of the problem is our natural propensity to view the world in terms of “us” and “them,” and to divide our loyalties accordingly. This characteristic develops from birth and undoubtedly occurs in order to help infants ensure that their basic needs for safety and love are being met. It remains with us into adulthood, and throughout life we reflexively divide people into myriad groups. For designers, our clients are our primary “us,” whereas our audiences are a distant, passive, and easy-to-forget “them.” This is the system we have inherited, and most of us accept and perpetuate it without a second thought.

Previous scholarship that expounds ways to lift graphic design to a higher plane has tended to focus on superficial and transient factors such as industry issues, political agendas, and cultural trends. A far more powerful approach to finding a solution, however, is to re-code our “us” and “them” thinking, build a framework for graphic design that rests on the bedrock of our humanity, and make enlightened changes to our practices and output.

This research was presented at the Design Incubation Colloquium 5.1: DePaul University on October 27, 2018.

A Taste of Miami: Mentors, Creative Teams, Award Shows

John Delacruz
Associate Professor of Advertising
School of Journalism and Mass Communications 
San Jose State University

A mentor is a friendly guide who helps a less experienced person by demonstrating positive behaviors. To be effective, a mentor’s role is to be dependable, engaged, authentic, and tuned into the mentee’s needs and limitations. Mentoring is important because students learn from essential knowledge and skills from their mentors whilst also providing an understanding of workplace practices. This is certainly the case in the creative industries.

The creative industries rely on mentorship practices,  they require team-working skills and the ability to learn, support and help others in an increasingly inter-disciplinary environment.  Students at San Jose State University (SJSU) aiming to enter the creative industries have been working on a project with Miami Ad School in San Francisco. Miami Ad School, a portfolio school with campuses worldwide, intensively prepares students to enter the advertising industry as art directors and copywriters. In two years students develop approaches to problem-solving, they develop their craft and become confident communicators of ideas as they learn from experienced creatives at the top of their game. In fact, MAS is guided by an active teaching and learning model where the instructor can be seen as a mentor as much as a teacher.

SJSU students have been included in MAS creative teams on a course that focuses on award show student competition briefs. The aim is to better understand how mentoring can take place within a creative team where, through active learning, undergraduate students can develop new approaches to their own practice as a result of working alongside students immersed in different pedagogies. Will these undergraduates bring a new approach back to their SJSU classes and will their work improve as a result? Expectations and reflections gathered at both the start and end of the exercise will provide valuable insights.

This research was presented at the Design Incubation Colloquium 5.1: DePaul University on October 27, 2018.

LEAP Dialogues: The Educators Guide

Service Award Winner

Mariana Amatullo
Associate Professor
Parsons School of Design, The New School

Andrew Shea
Assistant Professor
Parsons School of Design, The New School

Jennifer May
Director, Designmatters
ArtCenter College of Design

LEAP Dialogues: The Educator’s Guide (Mariana Amatullo, Jennifer May and Andrew Shea, eds. Designmatters, 2017), is an open-source publication about design for social innovation and the career pathways that are emerging in this field. A re-conceived digest of the original award-winning print publication designed by TwoPoints.Net, LEAP Dialogues: Career Pathways in Design for Social Innovation (Mariana Amatullo, Bryan Boyer, Liz Danzico, and Andrew Shea, eds., DAP and Designmatters, 2016), the Educators Guide is tailored to educators and comprised of six selected dialogues and five case studies from the original book, a new annotated bibliography and a new series of open-ended questions that expand each dialogue with critical reading prompts to jumpstart conversations in the classroom. Taking a cue from the early adoption of the original book in syllabi across design courses in peer institutions, the impetus to develop the guide was to contribute to the emerging field of design education for social innovation by creating a readily accessible set of materials meant to communicate and inspire new and expanded directions of study for students and educators alike. With this goal in mind, the subheadings that organize the material of the guide: designing services, designing for community engagement, designing for entrepreneurship, designing across organizational boundaries, and designing for impact measurement, serve as guideposts to the themes that are illustrated in the dialogues and case studies selected. The themes, dialogues, case studies and annotated bibliography can be combined in several ways to create syllabi for courses with different learning outcomes for students at both the undergraduate and graduate levels.

Since its publication in September 2017, the Educators Guide has been received with critical interest as attested by its inclusion in syllabi across the country (in colleges such as ArtCenter and Parsons where members of the editorial team teach, but also nationally and internationally). In a field of design that remains sparsely populated in terms of comparable readings that communicate teachable lessons, the data compiled to date about downloads of the guide demonstrate significant interest distributed across the world: as of May 29, 2018, the Educator’s Guide has been downloaded 567 times by 460 unique users across 25 countries, including the United States, the UK, Australia, China, Germany, Finland, India, Uruguay and South Africa. Approximately 40% of the downloads have been from users at educational institutions, including Arizona State University, Illinois Institute of Design, MICA, Indian School of Design & Innovation, Aalto, Stanford, EnsAD, University of Toronto, MassArt, Carnegie Mellon, Princeton, Tshwane University of Technology and University of South Australia.

LEAP Dialogues: The Educator’s Guide is available for download here: https://designmattersatartcenter.org/leap-educatorsguide.

In 2018 the editors partnered with AIGA National and the AIGA Design Educators Community to make available a series of “how to” instructional videos, produced by AIGA, that include a range of scenarios on how the Educators Guide might be used in the classroom: https://www.linkedin.com/company/aiga/

An April 2018 article by editor Andrew Shea about the pedagogical value of the case studies in the Guide published by AIGA DEC is available here: https://educators.aiga.org/design-over-time-the-value-of-case-studies/

Mariana Amatullo is an Associate Professor of Strategic Design and Management at Parsons School of Design, The New School. She joined Parsons in August 2017 after 16 years at the helm of Designmatters at ArtCenter, the social innovation department she co-founded in 2001. Amatullo’s expertise is in developing design curricula and conceiving international and national educational projects, research initiatives and publications at the intersection of design and social innovation. Her scholarship and teaching engages broadly with questions about the agency of design in organizational culture and social innovation contexts. Amatullo holds a Ph.D. in Management from Case Western Reserve University; an M.A. in Art History and Museum Studies from the University of Southern California, and a Licence en Lettres Degree from the Sorbonne University, Paris, where she also studied Art History at L’Ecole du Louvre. A native of Argentina Amatullo grew up around the world.

Andrew Shea is an Assistant Professor and Associate Director of Integrated Design at Parsons School of Design, and principal of the design studio MANY. He wrote Designing for Social Change: Strategies for Community-Based Design and was on the editorial team of LEAP Dialogues: Career Pathways in Design for Social Innovation. His design and writing have been featured by Design Observer, Fast Company, Slate, 99 Percent Invisible, Core77, and Print, among others.

Jennifer May is the Director for Designmatters, where she oversees a dynamic portfolio of external partnerships, curricular and extracurricular projects and an active slate of special initiatives and publications. Jennifer also serves as a faculty adviser on Designmatters Transdisciplinary Studios, working directly with department chairs, faculty and partners to create educational experiences for students. Jennifer first joined Designmatters as the manager of the LEAP Symposium, a 2013 gathering of 150 thought leaders to discuss career pathways in the emergent field of design for social innovation. She continued with the LEAP initiative as the managing editor of LEAP Dialogues: Career Pathways in Design for Social Innovation, an award-winning publication on new practices in social innovation, and editor of the open-source LEAP Dialogues: The Educator’s Guide.  Jennifer earned her M.B.A. from USC Marshall School of Business, where she was a Society and Business Lab Graduate Fellow, a Forte Fellow, and Vice President of Programs for Net Impact.

Recipient of recognition in the Design Incubation Communication Design Awards 2018.

Portfolio Success: Strategies for Professional Development

Saturday, September 22, 2018. 2pm–5pm. Type Directors Club, 347 W 36th St., #603, New York, NY 10018

Type Directors ClubJoin industry professionals and design educators for a panel discussion on creating effective design portfolios. We will explore the role portfolios play in a successful design career now and in the future and will ask, are traditional portfolios still relevant? If so, what does a successful portfolio look like and what kind of projects should be included? Panelist will discuss what clients and employers want to see and which abilities industry leaders consider most important? You are invited to join the discussion as we look at new ways of teaching and explore emerging trends in effective portfolio development.

Panelists

Christina Black 
Vice President, Creative Director
Showtime Networks Inc.

Michael McCaughley
Lead Designer at OCD

Holly Tienken
Assistant Professor
Communication Design
Kutztown University of Pennsylvania

Peter Lusch
Assistant Professor
Dept of Art, Architecture & Design
Lehigh University

Moderators

Liz DeLuna 
Associate Professor 
St. John’s University

Janet Esquirol
Assistant Professor 
Borough of Manhattan Community College, CUNY

(Typography credit: Escalator from XYZ.)

Design Incubation Colloquium 5.1: DePaul University

Design Incubation Colloquium 5.1 (#DI2018oct) will be held at DePaul University, College of Computing and Digital Media on Saturday, October 27, 2018. 10:30AM-5:00PM

Design Incubation Colloquium 5.1 (#DI2018oct) will be held at DePaul University, College of Computing and Digital Media on Saturday, October 27, 2018. 10:30AM-5:00PM

Hosted by Heather Quinn and the School of Design Talks. This event is open to all interested in Communication Design research.

DePaul University
Richard M. and Maggie C. Daley Building
14 E Jackson Blvd.
Chicago, IL 60604
Lower Level Theatre

For details visit the Colloquia Overview and  Online Submission Form. Submission deadline: Saturday, August 25, 2018.

For visiting presenters and attendees, you can find hotel recommendations on the DePaul website here:

https://resources.depaul.edu/demon-discounts/travel/Pages/hotels.aspx

DePaul Colloquium After Party

Attendees and presenters are invited to join Design Incubation and Haddon Avenue Writing Institute for a reception and tour of the facilities from 6-8pm. Drinks and refreshments will be provided. Please rsvp@designincubation.com if you plan to attend.

October 27th, 2018
6-8pm
Haddon Avenue Writing Institute
2009 W. Haddon Ave, Chicago Illinois

Featured Presentation

Storytelling: Balancing the Head, Heart, and Gut
Kelly Bishop
VP, Product & Design

The Onion
Fusion Media Group

Moderators

Liz DeLuna
Associate Professor
St. John’s University

Robin Landa
Distinguished Professor
Michael Graves College

Kean University

DesignEdu.Today
Gary Rozanc will be attending and documenting this event for his series.

Presentations

A Taste of Miami: Mentors, Creative Teams, Award Shows 
John Delacruz
Associate Professor of Advertising
School of Journalism and Mass Communications 
San Jose State University

Creativity in Letting Go of Certainties
Dannell MacIlwraith
Assistant Professor
Kutztown University

Body Type
Samantha Flora
Co-Founder and Designer
JAM Studios and Fat Kid Type Foundry

Material Voice: Communicating with Substrates
Meridyth Espindola
Graduate student
Vermont College of Fine Arts
BFA, University of Massachusetts, Dartmouth

90 Years of The Society of Typographic Arts
Sharon Oiga
Associate Professor
University of Illinois at Chicago

Guy Villa Jr
Assistant Professor
Columbia College Chicago

Design for Decentralized Studio Learning
Lisa Hammershaimb
Associate Dean of Curriculum, Graphic Arts
Independence University

Neuron Focus Support – Eliminating Distraction Through Facilitated Goal-Oriented Task Management
Abhinit Parelkar
Graduate student
College of Computing & Digital Media
DePaul University

Gerard Panganiban

Graduate student
College of Computing & Digital Media
DePaul University

Facilitating Justice Through Design Research
Mariam Asad
Graduate student
Georgia Institute of Technology

Social Homelessness on US Campuses
Yeohyun Ahn
Assistant Professor
Art Department
UW Madison

What Can Machine Learning Contribute to Empathy in Design? How to Build a Journey Map Using Big Data and Text Sentiment Analysis
Sarah Pagliaccio
Principal, User Experience Designer
Black Pepper

Design as Performance
A. Marcel
Graduate student
Vermont College of Fine Arts

How AI is Changing Design
Scott Theisen
Executive Creative Director
Deloitte Digital

A Tool for Understanding: Giving Voice to Diverse, Non-traditional and Low-Income Students Through Teaching Letterpress Printing
Vida Sacic
Associate Professor
Northeastern Illinois University

Evolving Graphic Design from Serving Industry to Fulfilling Fundamental Human Needs
Gareth Fry
Assistant Professor
Utah Valley University

Wearable Workshops
LeAnne Wagner
Professional Lecturer
School of Design
DePaul University

Comfort Toys
Benjamin Evjen
Assistant Professor
Utah Valley University

Featured in Chicago Design Week 2018 (Oct 27 – Nov 3)

Thoughtful Social Impact Through Scaffolded Design Methods and Well-Time Fieldwork

A spring 2018 design studio, case study—how to attain that balance of a good quality course and meaningful social design.

Cynthia Lawson
Associate Professor of Integrated Design
Parsons, The New School

Alik Mikaelian
MFA Transdisciplinary Design Candidate
DEED Lab Research Fellow
Parsons, The New School

Devanshi Sihare
Design Strategist

Megan Willy
MFA Transdisciplinary Design Candidate
Parsons, The New School

The past decade has seen an explosion of interest from the design academy in running projects and courses on design and social impact. The challenge remains, however, to have students get enough exposure on relevant competencies in the 15-week semester.

This presentation discusses a spring 2018 design studio as a case study in how to attain that balance of a good quality course and meaningful social design. Specific methods of both course development and delivery as well as conducting design research are discussed. The ultimate stakeholders of this course’s projects were in a different country and not easily accessible, adding a particular complexity.

The first part of the semester included exercises such as an Ecosystem Map and the Business Model Canvas. Students developed a Theory of Change placing special emphasis on the assumptions they were making about their stakeholders, which were clarified during the fieldwork research which took place in Guatemala over Spring Break.

The second part of the semester included expert interviews and guest visits, to support each project in becoming  as realistic as possible.

We argue that while the design process is often used as the central point of discussion for studios, there are, in fact, other variables such as the weekly structure, the timing of fieldwork, and the explicit scaffolding of learning, which can yield more effective social impact design. The key is getting enough exposure on relevant competencies dealing with social impact design into the 15 week semester.

This research was presented at the Design Incubation Colloquium 4.4: Parsons Integrated Design on Thursday, June 14, 2018.

Story-Doing Concepts

To create a fundamental shift to what a brand or entity’s story can do for the greater good, we have to think of storytelling in terms of actions.

Robin Landa  
Distinguished Professor
Michael Graves College, Kean University

Underpinning any successful brand or nonprofit is a distinctive story. In today’s global economy, to differentiate a brand, social cause, or organization in people’s minds, storytelling is critical. That story involves brand values and strategy—what a brand or entity stands for and communicates. To create a fundamental shift to what a brand or entity’s story can do for the greater good, we have to think of storytelling in terms of actions. Ty Montague and Rosemarie Ryan, creative directors at co: collective, call this proposition StoryDoing.

Rather than conceiving promotional communication design that merely tells the brand story, I teach students to conceive promotional design concepts that involve beneficial actions on the part of the brand or entity. To conceive story-­‐doing concepts, one needs to restructure the idea generation process to embrace social good. Can the communication design solutions contribute to society in terms of beneficial messaging, a business platform (think Bombas or Warby Parker), or charitable works?

Think of how Dove brand advertising changed the conversation about beauty through their Real Beauty campaigns. Dove listened to the negative messaging women were writing on social media and set out to change the conversation. Partnering with NBA star Kevin Durant, Kind Snacks announced their goal was to “launch a new cultural initiative that aims to challenge deeply rooted stereotypes and redefine cultural perceptions of strength and kindness.” Instead of merely promoting Kind Snacks, their communication design goals included changing the conversation about what it means to be strong.

The story-doing proposition can become an organizing principle for conceiving communication design concepts incorporating socially positive actions on the part of a brand. To shift the brand storytelling paradigm to a story-doing one, students must learn how to conceive brand stories with organic beneficial actions. This presentation will center on teaching students to conceive story-doing design projects.

This research was presented at the Design Incubation Colloquium 4.4: Parsons Integrated Design on Thursday, June 14, 2018.