Designers must delve beneath the obvious principles of Bauhaus purity and minimalism to comprehend how human memory and sense perception contribute to our experience
Abstracts
Power in the Dark
Through the elimination of fear, women will be free to wander the darkened streets.
Teaching the Truth About Eric Gill in the Age of #MeToo: A Classroom Case Study
I believe we have a responsibility as educators to provide young people with honest information so that they are empowered to make choices that reflect their values.
Story-Doing Concepts
To create a fundamental shift to what a brand or entity’s story can do for the greater good, we have to think of storytelling in terms of actions.
Visualizing Historical Arguments
A Hispanic identity has been part of the United States since long before the massive immigration of the last decades. I explore the process as a form of research over finished forms.
The Future of Water
This project examines the critical relationship between storytelling and information, specifically, quantitative insights, within a dynamic virtual setting, of current events in the social sector—our global water crisis.
Tactics & Strategies
This presentation will discuss tactics and strategies for critique within the design school classroom that go beyond the archetypal “group crit,” and into innovative and unexpected ways of engaging students in critical dialog.
Developing Citizen Designers: Our Civic Responsibility
Social Design is the practice of design where the primary motivation is to promote positive social change within society. As the design industry evolves, so too must design education.
Leveraging the Smartphone as a Teaching Tool
Heather Snyder-Quinn
Professional Lecturer
DePaul University
College of Computing and Digital Media
School of Design
Geometries of the Sacred and Profane in Lewerentz’s St Peters
Nathan Matteson
Assistant Professor
DePaul University
College of Computing and Digital Media
School of Design