Ian Bellomy Assistant Professor Communication Design Myron E. Ullman, Jr. School of Design University of Cincinnati This presentation covers two implications for visual communication design education that stem from an action-centric view of screen-based interaction design. Brief excerpts of two student projects will be presented in support of the main theoretical argument. The premise, which … Continue reading “Two Implications of Action-Centric Interaction Design”
Abstracts
Uncovering Classical Painting Through Design Process and Artifacts
Zachary Winegardner MFA Candidate The Ohio State University This research is being conducted to investigate the question of “how can digital design tools and critical making uncover and inspire the presentation of complex information in classical paintings?” This approach is practice led research, in which a process of making serves as the primary generation of … Continue reading “Uncovering Classical Painting Through Design Process and Artifacts”
Evaluating a Socialization and Companionship Augmented Reality System
Yi-Fan Chen Experience Design MFA candidate Miami University Augmented reality (AR) systems have been designed and studies for over 20 years. With smartphones and wearable information and communication technologies (ICT) are ubiquitous, mobile augmented reality systems (MARS) open various opportunities for users to experience and interact with virtual information at physical locations. A MARS, Pokémon … Continue reading “Evaluating a Socialization and Companionship Augmented Reality System”
Re-Inscribing History
Yoonkyung Kim Assistant Professor of Visual Communication OU School of Visual Arts University of Oklahoma Most images and informational data from historical records and databases remain unseen because there is a massive over-saturation of visual material. This material has not been thoroughly investigated or understood. Historical archives offer opportunities to discover stories that reposition history … Continue reading “Re-Inscribing History”
Video Games Help to Prepare Girls For a Competitive Future In Stem
An analysis of how video games help to build visual-spatial skills and the positive influence early childhood gaming can have on girls.
INPLACE: Innovative Plan for Leveraging Arts Through Community Engagement
Robert J. Thompson Assistant Professor Graphic & Interactive Design Department of Art College of Creative Arts & Communications Youngstown State University Terry Schwarz Director Cleveland Urban Design Collaborative Kent State University In 2015, the National Endowment for the Arts, an independent federal agency that funds, promotes, and strengthens the creative capacity of our communities by … Continue reading “INPLACE: Innovative Plan for Leveraging Arts Through Community Engagement”
Light Switch Graphically-Assisted Nudges
Niyati Mehta Adjunct Lecturer New York City College of Technology Nassau Community College Lehman College Aim The aim of this nudge is to demonstrate how Visual Design combined with Behavioral Science can have a positive impact on user (kids’) behavior through the unknown creation of choice architecture. Parents told us that an often-encountered irritant was … Continue reading “Light Switch Graphically-Assisted Nudges”
Data Visualization Research: How It Informs Design and Visual Thinking
Joshua Korenblat Assistant Professor, Graphic Design SUNY New Paltz Design research aligns with the process of researching a data visualization project. Data visualization maps numbers to visual variables; many design projects, meanwhile, have concerns other than numbers and statistics. Yet the research process that contributes to a sound data visualization can offer valuable insights into … Continue reading “Data Visualization Research: How It Informs Design and Visual Thinking”
Hearing What Isn’t Said: Visualizing Non-Verbal Responses In Data Analysis
Sanda Katila Associate Professor School of Visual Communication Design Kent State University Evidence suggests that people ages 60 and over take at least five different medications daily for distinct health issues, and that subsequent drug interactions create significant health problems. Secondary research shows that few patients can define the phrase, “drug interaction”. Despite this, little … Continue reading “Hearing What Isn’t Said: Visualizing Non-Verbal Responses In Data Analysis”
Design Crew Course: Human Context and Service Learning in Visual Communication
Mark DeYoung Professor Kalamazoo Valley CC In Rick Poynor’s book on Jan Van toorn, the author lays out the designer’s philosophy for a more inclusive dialogic approach to design. Rather than authoritarian monologue, this re-envisioning of design respects the viewer, encourages collaboration and is dialogic, in pursuit of what German author Hans Magnus Enzensberger would … Continue reading “Design Crew Course: Human Context and Service Learning in Visual Communication”